工厂模式

C++工厂模式的模板,包含简单工厂、工厂方法和抽象工厂三种常见的实现方式。

1. 简单工厂模式模板

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#include <iostream>
#include <memory>
#include <string>

// 产品基类
class Product {
public:
virtual ~Product() = default;
virtual void operation() = 0;
};

// 具体产品A
class ConcreteProductA : public Product {
public:
void operation() override {
std::cout << "ConcreteProductA operation" << std::endl;
}
};

// 具体产品B
class ConcreteProductB : public Product {
public:
void operation() override {
std::cout << "ConcreteProductB operation" << std::endl;
}
};

// 简单工厂类
class SimpleFactory {
public:
enum class ProductType {
TYPE_A,
TYPE_B
};

static std::unique_ptr<Product> createProduct(ProductType type) {
switch (type) {
case ProductType::TYPE_A:
return std::make_unique<ConcreteProductA>();
case ProductType::TYPE_B:
return std::make_unique<ConcreteProductB>();
default:
return nullptr;
}
}
};

// 使用示例
int main_simple_factory() {
auto productA = SimpleFactory::createProduct(SimpleFactory::ProductType::TYPE_A);
auto productB = SimpleFactory::createProduct(SimpleFactory::ProductType::TYPE_B);

if (productA) productA->operation();
if (productB) productB->operation();

return 0;
}

2. 工厂方法模式模板

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#include <iostream>
#include <memory>
#include <string>

// 产品基类
class Product {
public:
virtual ~Product() = default;
virtual void operation() = 0;
};

// 具体产品A
class ConcreteProductA : public Product {
public:
void operation() override {
std::cout << "ConcreteProductA operation" << std::endl;
}
};

// 具体产品B
class ConcreteProductB : public Product {
public:
void operation() override {
std::cout << "ConcreteProductB operation" << std::endl;
}
};

// 工厂基类
class Factory {
public:
virtual ~Factory() = default;
virtual std::unique_ptr<Product> createProduct() = 0;
};

// 具体工厂A
class ConcreteFactoryA : public Factory {
public:
std::unique_ptr<Product> createProduct() override {
return std::make_unique<ConcreteProductA>();
}
};

// 具体工厂B
class ConcreteFactoryB : public Factory {
public:
std::unique_ptr<Product> createProduct() override {
return std::make_unique<ConcreteProductB>();
}
};

// 使用示例
int main_factory_method() {
std::unique_ptr<Factory> factoryA = std::make_unique<ConcreteFactoryA>();
std::unique_ptr<Factory> factoryB = std::make_unique<ConcreteFactoryB>();

auto productA = factoryA->createProduct();
auto productB = factoryB->createProduct();

productA->operation();
productB->operation();

return 0;
}

3. 抽象工厂模式模板

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#include <iostream>
#include <memory>
#include <string>

// 抽象产品族A
class AbstractProductA {
public:
virtual ~AbstractProductA() = default;
virtual void operationA() = 0;
};

// 抽象产品族B
class AbstractProductB {
public:
virtual ~AbstractProductB() = default;
virtual void operationB() = 0;
};

// 具体产品A1
class ConcreteProductA1 : public AbstractProductA {
public:
void operationA() override {
std::cout << "ConcreteProductA1 operation" << std::endl;
}
};

// 具体产品A2
class ConcreteProductA2 : public AbstractProductA {
public:
void operationA() override {
std::cout << "ConcreteProductA2 operation" << std::endl;
}
};

// 具体产品B1
class ConcreteProductB1 : public AbstractProductB {
public:
void operationB() override {
std::cout << "ConcreteProductB1 operation" << std::endl;
}
};

// 具体产品B2
class ConcreteProductB2 : public AbstractProductB {
public:
void operationB() override {
std::cout << "ConcreteProductB2 operation" << std::endl;
}
};

// 抽象工厂
class AbstractFactory {
public:
virtual ~AbstractFactory() = default;
virtual std::unique_ptr<AbstractProductA> createProductA() = 0;
virtual std::unique_ptr<AbstractProductB> createProductB() = 0;
};

// 具体工厂1
class ConcreteFactory1 : public AbstractFactory {
public:
std::unique_ptr<AbstractProductA> createProductA() override {
return std::make_unique<ConcreteProductA1>();
}

std::unique_ptr<AbstractProductB> createProductB() override {
return std::make_unique<ConcreteProductB1>();
}
};

// 具体工厂2
class ConcreteFactory2 : public AbstractFactory {
public:
std::unique_ptr<AbstractProductA> createProductA() override {
return std::make_unique<ConcreteProductA2>();
}

std::unique_ptr<AbstractProductB> createProductB() override {
return std::make_unique<ConcreteProductB2>();
}
};

// 使用示例
int main_abstract_factory() {
std::unique_ptr<AbstractFactory> factory1 = std::make_unique<ConcreteFactory1>();
std::unique_ptr<AbstractFactory> factory2 = std::make_unique<ConcreteFactory2>();

auto productA1 = factory1->createProductA();
auto productB1 = factory1->createProductB();

auto productA2 = factory2->createProductA();
auto productB2 = factory2->createProductB();

productA1->operationA();
productB1->operationB();

productA2->operationA();
productB2->operationB();

return 0;
}

4. 模板工厂模式(使用模板)

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#include <iostream>
#include <memory>

// 基类
class BaseProduct {
public:
virtual ~BaseProduct() = default;
virtual void operation() = 0;
};

// 具体产品
class ProductA : public BaseProduct {
public:
void operation() override {
std::cout << "ProductA operation" << std::endl;
}
};

class ProductB : public BaseProduct {
public:
void operation() override {
std::cout << "ProductB operation" << std::endl;
}
};

// 模板工厂类
template<typename T>
class TemplateFactory {
public:
static std::unique_ptr<T> create() {
return std::make_unique<T>();
}
};

// 使用示例
int main_template_factory() {
auto productA = TemplateFactory<ProductA>::create();
auto productB = TemplateFactory<ProductB>::create();

productA->operation();
productB->operation();

return 0;
}

各种工厂模式的特点

  1. 简单工厂模式

    • 优点:客户端不需要知道具体类的实现细节,只需传入参数即可
    • 缺点:违背开闭原则,新增产品需要修改工厂类
  2. 工厂方法模式

    • 优点:符合开闭原则,新增产品只需新增对应的工厂类
    • 缺点:类的数量增加,系统更复杂
  3. 抽象工厂模式

    • 优点:保证产品族的一致性,易于交换产品系列
    • 缺点:不易扩展产品等级结构
  4. 模板工厂模式

    • 优点:代码简洁,类型安全
    • 缺点:编译时确定类型,灵活性较低